import pygame, sys
pygame.init()

dots = [[221, 432], [225, 331], [133, 342], [141, 310],
        [51, 230],  [74, 217],  [58, 153],  [114, 164],
        [123, 135], [176, 190], [159, 77],  [193, 93],
        [230, 28],  [267, 93],  [301, 77],  [284, 190],
        [327, 135], [336, 164], [402, 153], [386, 217],
        [409, 230], [319, 310], [327, 342], [233, 331],
        [237, 432]]


screen = pygame.display.set_mode([640,480])
screen.fill([255,255,255])
pygame.draw.lines(screen, [255,0,0],True, dots, 2)
pygame.display.flip()
while True:
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            sys.exit()
